package ru.pb.game.network.engine.client.packets.sendable;

import ru.pb.game.network.engine.client.packets.GameServerToClientPacket;

public class opcode_3860_ACK extends GameServerToClientPacket
{
	private byte[] _bytes;

	public opcode_3860_ACK(byte[] bytes)
	{
		_bytes = bytes;
	}

	@Override
	public void writeImpl()
	{
		//writeB(new byte[] {0x15, 0x0f});
		writeH(3893);
		writeB(_bytes);
		//writeB(new byte[]{0x02,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}); // что то со слотами связано?
	}
}